Session 10:
The party had fully united at the druid grove, taking time to rest and recover themselves after a long and difficult trip. They finally came to understand the cryptic message about the gibberling horn, they blow the horn three times which finally kills all of the gibberling still in the forest and surrounding areas.
The party is told by Greycloak, the head of the druid order, that someone is here to speak with them. They are lead to a pond and find that inside the pond is a reflection calling itself the architect tells them he’s been watching their progress and offers them a portion of his power if they are willing to take the mirror shard that Deathrattle draws his power from. Homlet the ooze and Colossal the goblin both agree. Colossal takes The Architect as her patron and Homlet agrees to become an agent of The Architect, stating his patron is the Primordial Ooze.
Seeing additional allies the party travels to the village of Lenovo and meets another adventuring party who overthrew their mayor quietly. The troup here consists of: J the human warrior, bottle the ooze, Yay Yip the kobold, Casa & Pollux twin furies, Avery a human thief, and Gloryhammer the minotaur. The party of Lenovo welcomes the party of Homlet. Our intrepid heroes look for an ooze in the area, hoping for Homlet himself to make peaceful contact with an ooze. They encounter a strange construct underground, it seems like some kind of builder, they learn that this is a broken construct that is here to build dungeons under the world.
Colossal, Homlet and Atreyu find a shine seeker in the wilderness and follow it back to a shine hoarder. Homlet attempts to make peaceful contact with it and is absorbed into it. After some fear and almost losing Homlet inside the shine hoarder Homlet comes out changed. He has some of the traits of the shine seekers now.
Session 11:
The party gathers again at the druid’s circle, reporting that the adventurers from Lenovo can be counted on when the conflict comes. While this report is made Colossal decided she is going to take a perfect diamond worth four hundred gold and introduce it to her ooze, seeing if this will create a unique gemheart ooze. It does and the ooze it creates as a result is aligned to Law, unable to reach into the chaos of magic and draw out any spell, instead giving this ooze a fixed list of spells. This ooze calls itself “Jar”.
Before leaving again for another nearby village the party of Lugh to arrive in the circle. When he arrives and gives his scouting reports the party sends Sunai the human jockey, Determined the goblin, and Homlet to the village of inwun to try and find more rebels.
In Inwun they meet with a small party including a Fury known as Pluto. Pluto tells the party that there is a whistle that can animate scarecrows on the plateau nearby, if they get this whistle for him then he will use it to create an army for them. Following the lead, they head into the plateau and find a lonely farmstead. They are attacked by a number of scarecrows. They overcome the scarecrows after a few close calls and ultimately locate the whistle, stopping the remaining ones from attacking. As they flee the farmstead they are greeted by an army of crows. A large one in a crown asks for the whistle, advising that it’s power should not be in the hands of mortals. The party decides to hand over the whistle, deciding that they don’t trust pluto with this power. Their reward is a powerful magical shovel known as “The Dirt Devil”.
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