"It does not hunt. It does not hate. It walks. And behind it, the world dies screaming." -Anonymous survivor
The Powder Walker is a monster I made with some friends after making some baseline stuff on the Monster Extractor III. It started as just a big monster but eventually turned into a whole walking ecological disaster.
My suggestion for use with this is to use it for a series of escalating encounters. Powderlings show up and seem to be nothing more than strange monsters that fight in packs. As the players follow the trail back to the source they start to find remnants of eggs and ruins, allowing them to pick up the trail of the Powder Walker itself. as they draw closer to it, the source they would start to encounter swarms, even having a chance to save a few villagers and towns people who survived the attack from the walker (maybe even pick them up as retainers who want revenge). Finally the players could get their first glimpse of the Powder walker itself, the towering threat and hopefully do some planning to bring this thing down
The Powder Walker could be a little mini arc or adventure in a larger campaign, something that has to be dealt with or is used to eat up precious time when other matters are pressing (or to give the judge a little more time to plan out material)
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