Death is not the end
In a recent post I talked about the undead in Hodas and where they come from. One of the things I mentioned was that, should a character die and failed to be rolled over, they have a second chance to become a spirit, mentioning a class coming soon. Well here is that class, The Spirit.
When we played our first game of Wasteland one of the facts a player decided about the world was that Spirits are somewhat common, common enough that the living don't see issue with their family having several spirits living with them. In past games that hasn't come up as much as I would have liked it to, In one game we had a player lose their character and become a guardian spirit to a minotaur clan but we didn't really interact with the idea much. I was originally going to use a class that I swear is real and I looked very hard to find in place of writing my own spirit class but I couldn't find it, even with a lot of help from the nice people on the DCC Subreddit (they did show me a lot of cool classes I didn't know about thought!). So now we have The Spirit, a class for Hodas that gives a player a second chance after death and allows them to continue their story in some fashion, maybe even find a way to claw their way back to the living.
I will admit, the spirit class can get powerful at the higher end, rolling a d30 for it's actions and using 2d7 or 1d16 for it's damage can get pretty deadly. But that works for them! Remember that the spirit should be temporary, if it doesn't find a way back to life they will eventually fade away or worse, turn their awesome power against their friends when they lose their mind from holding on for too long! The spirit may get powerful but it will be something to be concerned about too, maybe even creating the villain for the next campaign.
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