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| Via Heromachine |
Body: Rose wood
Core: Holy water
Binding: silver rods inserted
Runes: Necromantic
Odd Feature: signs of resistance, force etchings
Cosmetic effect: Always looks pristine and polished
Length: 70 inches
Rosewood: Attacks from undead or other sources of negative energy deal half damage to the bearer and saves against such sources are at +1d
Holy water: Staff may be used to consecrate area around itself by planting it into the ground and praying over it. No undead of 5hd or less may approach. Undead of greater than 5HD must make a DC 20 Morale Check
Silver: when wielded as a melee weapon against undead and creatures effected by silver damage is at +2d
Necromantic runes: disruptive to undead, may make a ranged attack up to 90’ that deals 2d5 to undead
70 inches: Staff always detects as lawful, higher planar creatures see the bearer as ally (law) or enemy (chaotic)
The man who would later go on to become “Saint Aldrin” started his life as a shepherd. He lived simply in a small village with her herd and his family. Unfortunately this came to an abrupt end when a vampire count and his undead hoard swept through the village, consuming and slaying his friends, family, and neighbors to the last. He alone escaped being slain when a lone adventurer in the village, a silvered knight dedicated to the temple gave his life for Aldrin’s. This event seeded the rest of his life, Aldrin dedicated himself to the same temple and grew to not hate the undead but pity them, recognizing that they are cursed and wretched things, denied the gift of a proper end. In his adult life Aldrin grew into a holy man who would lead many crusades against powerful undead who had grown their armies a little too large and claimed a little too much. His death came naturally, he died old and in his own bed, surrounded by holy men, crusaders, and friends he had made in life. When he was laid to rest in a tome it is said that the heavens themselves watched over him.

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