Tuesday, June 2, 2026

Magic Items: 5 potions

     You know what I love about DCC? Magic items. The rules give scarcely little information about them in the games. They encourage you to give them a story, to make each one unique in it's own way. No sword is "a +1 sword". You know the rest. I talked a little bit about Scrolls not too long ago and how those should also be unique, which the book gives us a great start for. The other "common" disposable magic item is a potion. I think those should be just as unique and storied! Maybe not as much as say, a sword or a wizard's staff, but certainly some kind of history. So in the spirit of that, I've been playing with potion tables and rolled up 5 potions with little stories, descriptions, and in some cases, side effects, to make them feel a little more special when someone finds them.

 

5 Potions 

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