The Retort was forged with clear intended purpose. The Elven weapon master who built it poured his people's disdain for self important eternal creatures who think they are clever. Other immortals who play at being clever by playing games of riddles with many answers, ego stroking mind games and gotcha contracts. Elves believe that these things do not make an immortal clever but make all immortals look petty and foolish. So in an act of extreme pettiness The Retort was made as an answer to all these other immortals, an answer to all their games, riddles, and contracts. It served well in the hands of the elven people for millennia, where it was drawn, games ended, and contracts burned. Eventually the sword was lost when a mortal with their own agenda attacked the elven people.
The Sword then became the subject of many elven campaigns against the human kingdoms. As these wars went on, the world changed around the elves, Dragons went into hiding, Demons stopped bothering with the mortals, Sphinxes dwindled into numbers they couldn't recover from, and wizardry became fringe hobby and seen as madness. When The Retort finally found its way back into elven hands they deemed they no longer needed it and laid it to rest in a place of honor, a grave similar to that of an elven hero, where it remained until it was stolen, its status only discovered when the seals on the tomb were broken to answer a resurgence in self important immortals.
The Retort
+5 Elven Chitin Neutral Long sword
16 intelligence, communicates through telepathy and speech
4 Banes:
- Demons: +1 damage
- Dragons: Beacon of Hope, Berserker fury
- Sphinxes: Banishment
- Wizards: Death Dealer
- Elves: Berserker fury
Special purposes:
Forged to take no sides and seek the void.
Powers:
- Type I: Detect traps 40'
- Type II: Flame tongue
- Type II: Whirlwind attack
- Type III: Spell Healer
Omen:
Weapon sometimes appears as a non-magical short sword or dagger, when attuned can be changed at will
Attunement:
Wielder must refrain from making any noise for 1d6 days
Beast Chitin:
Critical range increased by +1
Elven:
Wielder may use strength or agility for to-hit and damage rolls

No comments:
Post a Comment