Session 2:
The party arrives at the jade key, a small island country full of “half men”, short humans who live in hillsides and live a mostly simple lives living off the land. They realize the man the crew has been transporting is a slave trader and quickly cut him down.
The half men turn to Kasey and the crew and after discussion, determine that they are not a threat and are not slave traders. Kasey realizes this is where some of the famous drugs across Hodas come from and sets to work brokering a trade with the half men.
The crew is invited to the mayor’s home and Kasey senses that the woods nearby, which they have been forbidden to enter, likely contains the storehouses for the tobacco and hallucinogenic moss that is popular in the major cities, she asks the crew to distract the mayor while she checks it out.
After some hours the crew grows worried that Kasey is in danger, having not returned from the woods. They use Cherub as some sort of scent hound and track down the captain, just as they notice an elf in a nearby tree keeping watch. Bluebell and Ubo springs into action and fill the guard with knives before he can shout out a warning. The party collects the captain’s wounded form and retreats into the town.
After some convincing the party is let into the home of my mayor who calls for a healer. Kasey is stabilized but the healer wants to keep an eye on her overnight. The crew hears horns in the nearby woods and quickly scoops up kasey and retreats to the ship.
Fortunately the party had the foresight to tell the rest of the crew to be ready to go and the ship escapes into the night waters as alarms are raised back in the jade Key
Session 3:
The party has made most of its journey to the citystate of Drebas. Kasey has family there and insists that they can lay low for a month while her overcaptain, Blacksoul Harris, assume’s she’s dead with her crew.
On their trip the notice a dreadnought, a large warship from the Moyros navy. Moyros is known for its aggression towards pirates and cutthroat attitude. Kasey asks for a vote to determine course of action, flee the ship approaching them, fight, or try to con them.
The party discusses claiming this is a plague ship, trying to bribe the captain of the other ship, or flee. Ultimately they decide to flee and are greeted by the small defense boats of Drebas. These small canoes with fire lances on the front swarm and make quick work of the much larger pursuing vessel.
The Disgrace of Delight and her crew are escorted into the port. Kasey leaves the ship to speak to the harbor master and her family, telling the crew its more or less a holiday but stay out of trouble. Hopeless and Dishonest are to watch the ship and remain aboard, overseeing maintenance and ensuring nothing happens to their ship.
The party scatters and has some interesting experiences. Bluebell is caught being a cutpurse and narrowly avoids a lynch mob. Ubo pulls his own little heist, stealing the city’s census. Alister sets up shop in the market as a tattoo artist, he gets some insight about peace keepers from last bastion being here and being a nuisance, not doing their job and just drinking instead of investigating the digsite nearby called “the mud pit”
The party eventually meets back up and shares this information. This massive dig site employs nearly a third of the city and likely contains valuables, they debate doing the peace keepers jobs for them and look to gain entrance into the digsite.
They meet with a local kobold gang known as the blue sash gang, who adorn their sashes in buttons and trinkets. Their leader, Yay-yap, agrees to get the party into the mudpit if they kill the three peace keepers, who killed some of his gang for “no reason”. The party agrees and will bring back the peace keeper’s helmets as proof.
The party learns the Peace keepers are staying at The Jolly Boar and make their way over. Ubo stands in the alleyway and tells a loud story about how he beat some peace keepers. This rouses the easily angered small tyrants who come rushing into the alley, swords drawn. Ubo runs and manages to climb the side of a building. As the Peace Keepers run past Alister and Bluebell the slowest one is tripped by Alister and Bluebell quickly drives her dagger through his body, pinning his lifeless form to the ground.
One of the peace keepers picks up a rock and grazes Ubo, nearly killing him. The other seems unable to copy the behavior of his companion and instead shouts insults. The timely intervention of Alister and Bluebell saves Ubo from any further rocks as Bluebell drives her dagger through yet another man like a knife through butter. In the distraction, Ubo leaps onto the other man’s back and places a garote wire over his head, pulling hard enough the crush his windpipe and bring him down.
Unfortunately none of the soldiers brought their helmets and someone will have to go into the Inn to get them.
Ubo tells Allister and Bluebell to deal with the bodies, he’s going to get the helmets. He heads into the inn and the owner, a goblin named Thirsty, sits him down with a drink and looks at his wound, asking him what happened to the Peace keepers. Ubo is not terribly convincing as the innkeeper’s wife, Ghastly, comes out and absolutely does not buy the story that the peace keepers vanished around the corner. She asks if they will find bodies when they go into the alley. Causing Ubo to rush outside and check.
Out in the alleyway Bluebell and Alister realize that the nearest entrance to the sewer is on the street out in front of the inn, too busy to dump there. They stash the bodies in some barrels nearby and look around for another entrance. They are stopped by a goblin who asks if they are lost. They ask for an entrance to the sewers as they have lost their keys. The goblin doesn’t question what the keys are too but instead points them to the jolly boar and steps into a nearby archway to very clearly watch them. Bluebell heads back to the inn, careful of the watching goblin, Alister continues looking for another entrance to the sewers, eventually finding a culvert that leads into the sewers. He heads back for bluebell.
Inside Ubo eventually convinces the inn keeper and his wife that whatever tragedy befell the Peace keepers wont become their problem. Ghastly tells him that there had better be no evidence and drags her husband into the back room. Ubo misses the hint that he’s supposed to clean up the evidence inside the inn and continues to drink his drink.
Alister and Bluebell start to take the bodies to the culvert and pass the watching goblin. On their second trip he stops them, asking what is in the barrels. Alister, who brought a second barrel gets ready for a fight and Bluebell spills her guts, explaining that the Pease Keepers attacked them. After a tense moment the goblin leaves and tells them he didn’t see anything. They dump the last body and return to the inn where Ubo is comfortably drinking with the 3 helmets nearby.
After explaining himself, Bluebell the rogue explains that they were supposed to get rid of the evidence. They take the helmets and after some scrambling they take the footlocker from the room of the peace keepers returning to the sewers.
The blue sash are impressed and Yay-yap agrees to help the party into the mudpit after insulting Ubo’s two kobold and a crocodile Black Back gang. Ubo swiftly knocks out Yay Yap and asks if anyone else wants to fight. Another blue sash named Snarl Yip comes forward and knocks out Ubo. The new leader of the Blue sash gang agrees to honor the agreement, it will take two days to arrange entry into the mudpit.
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